◆ accessories
GameObject [] CharacterFeaturePackSO.accessories |
unused for now (03-jf-npc-variation)accessories are features that don't have random positioning
◆ bodyMargins
Initial value:= new(){
height = 2,
radius = 0.5f,
cylinderBottom = 0.5f,
cylinderTop = 1.5f,
}
◆ bodyMesh
GameObject CharacterFeaturePackSO.bodyMesh |
◆ eyeRange
◆ eyes
GameObject [] CharacterFeaturePackSO.eyes |
◆ maxHeight
float CharacterFeaturePackSO.maxHeight |
◆ maxRadius
float CharacterFeaturePackSO.maxRadius |
◆ minHeight
float CharacterFeaturePackSO.minHeight |
◆ minRadius
float CharacterFeaturePackSO.minRadius |
◆ mouthRange
◆ mouths
GameObject [] CharacterFeaturePackSO.mouths |
◆ snozRange
◆ snozzes
GameObject [] CharacterFeaturePackSO.snozzes |
The documentation for this class was generated from the following file: