S.A.P.S
V0.4.0
A virtual reality stealth action game
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Public Attributes
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Properties
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List of all members
CoherencyBehaviour Class Reference
Inheritance diagram for CoherencyBehaviour:
Public Attributes
List< GameObject >
npcs
= new()
Properties
bool
Coherent
[get]
Properties inherited from
Singleton< T >
static T
Instance
[get]
Additional Inherited Members
Protected Member Functions inherited from
Singleton< T >
virtual void
Awake
()
Member Data Documentation
◆
npcs
List<GameObject> CoherencyBehaviour.npcs = new()
Property Documentation
◆
Coherent
bool CoherencyBehaviour.Coherent
get
The documentation for this class was generated from the following file:
Assets/OurFiles/Scripts/Player/
CoherencyBehaviour.cs
CoherencyBehaviour
Generated by
1.13.2