S.A.P.S V0.4.0
A virtual reality stealth action game
 
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ContractInfoCard Class Reference

Floats in air until grabbed by player. More...

Inheritance diagram for ContractInfoCard:

Public Member Functions

void StopFloating ()
 

Public Attributes

bool hasBeenGrabbed = false
 
UnityEvent onGrab = new()
 

Detailed Description

Floats in air until grabbed by player.

Member Function Documentation

◆ StopFloating()

void ContractInfoCard.StopFloating ( )

Member Data Documentation

◆ hasBeenGrabbed

bool ContractInfoCard.hasBeenGrabbed = false

◆ onGrab

UnityEvent ContractInfoCard.onGrab = new()

The documentation for this class was generated from the following file: