S.A.P.S V0.4.0
A virtual reality stealth action game
 
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WeaponManager Class Reference
Inheritance diagram for WeaponManager:

Public Member Functions

void ToggleWeapon (InputAction.CallbackContext context)
 

Public Attributes

UnityEvent< bool > EnableWeaponChange = new UnityEvent<bool>()
 

Properties

bool IsEnabled [get, set]
 

Member Function Documentation

◆ ToggleWeapon()

void WeaponManager.ToggleWeapon ( InputAction.CallbackContext context)

Member Data Documentation

◆ EnableWeaponChange

UnityEvent<bool> WeaponManager.EnableWeaponChange = new UnityEvent<bool>()

Property Documentation

◆ IsEnabled

bool WeaponManager.IsEnabled
getset

The documentation for this class was generated from the following file: