S.A.P.S
V0.4.0
A virtual reality stealth action game
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Here is a list of all variables with links to the classes they belong to:
- a -
accessories :
CharacterFeaturePackSO
agent :
NPCPather
angle :
CharacterModel.Feature.PlacementSetting
angleMax :
CharacterModel.Feature.PlacementRange
angleMin :
CharacterModel.Feature.PlacementRange
- b -
body :
CharacterModel
bodyMargins :
CharacterFeaturePackSO
,
CharacterModel
bodyMesh :
CharacterFeaturePackSO
- c -
crowd :
Crowd
crowdPickChance :
Crowd
crowdPoints :
NPCSpawner
cylinderBottom :
CharacterModel.BodyMargins
cylinderTop :
CharacterModel.BodyMargins
- e -
EnableWeaponChange :
WeaponManager
endSize :
NPCPather
eyeRange :
CharacterFeaturePackSO
eyes :
CharacterFeaturePackSO
,
CharacterModel
- f -
features :
CharacterModel
- g -
goalPoint :
NPCPather
- h -
hasBeenGrabbed :
ContractInfoCard
height :
CharacterModel.BodyMargins
,
CharacterModel.Feature.PlacementSetting
heightMax :
CharacterModel.Feature.PlacementRange
heightMin :
CharacterModel.Feature.PlacementRange
homeSpawnPoint :
NPCPather
- i -
inCrowd :
Follower
int :
CrowdPointAllocator
isGoingToCrowd :
Crowd
isLeading :
Crowd
isTaken :
CrowdPoint
- l -
loader :
MainMenuManager
- m -
maxHeight :
CharacterFeaturePackSO
maxRadius :
CharacterFeaturePackSO
minHeight :
CharacterFeaturePackSO
minRadius :
CharacterFeaturePackSO
mirroring :
CharacterModel.Feature.PlacementSetting
mouth :
CharacterModel
mouthRange :
CharacterFeaturePackSO
mouths :
CharacterFeaturePackSO
- n -
npcs :
CoherencyBehaviour
- o -
onDie :
Hurtbox
onGrab :
ContractInfoCard
onHealthUpdate :
Hurtbox
OnHit :
Hitbox
OnTargetEscape :
Target
owner :
CrowdPoint
- p -
PauseChange :
PauseManager
points :
CrowdPointAllocator
protruding :
CharacterModel.Feature.PlacementSetting
- r -
radius :
CharacterModel.BodyMargins
- s -
snoz :
CharacterModel
snozRange :
CharacterFeaturePackSO
snozzes :
CharacterFeaturePackSO
standingPoint :
Crowd
Generated by
1.13.2